The Vergecast is the flagship daily podcast from The Verge about small gadgets, Big Tech, and everything in between. Every Friday, Nilay Patel and David Pierce hang out and make sense of the week’s most important technology news.
The Vergecast is the flagship daily podcast from The Verge about small gadgets, Big Tech, and everything in between. Every Friday, Nilay Patel and David Pierce hang out and make sense of the week’s most important technology news. And Monday through Thursday, David leads a selection of The Verge’s expert staffers in an exploration of how gadgets and software affect our lives – and which ones you should bring into yours.
Transportation editor Andrew Hawkins is here to answer your questions about the confluence of cars and gadgets. Could a folding phone replace a dashboard display? What to do about the iPhone Pro Max not fitting the Tesla's built-in wireless charger?
Nvidia's new DLSS 5 (Deep Learning Super Sampling 5) rendering technology uses AI to (theoretically) improve video game graphics. When it was announced, social media declared that it was "yassifying" video game characters, changing faces in a way game developers didn't intend.
We tried out the new Googlebooks, which are essentially Chromebooks evolved with an Android elemental stone. They're made by Dell, Lenovo, HP, Acer, and Asus (not Google), but all have the new Googlebook OS, heavy Android phone and Gemini integration, and a built-in "Glowbar." Laptop reviewer Antonio G.
This week's iPhone 18 Pro discourse made aperture a priority, but today on Vergecast we zoom out to talk about the state of smart phone photography at large.
Senior reviewers Allison Johnson and Victoria Song trade host and guest duties in a Vergecasting ouroboros that's never been attempted before and will probably never be attempted again.
Last week, an Anthropic researcher resigned and posted on X, "The people building AI earnestly believe that it could kill us all by the end of the decade." These warnings are nothing new, but this one managed to break into the mainstream. So, do the people making AI really think it could kill us all? How?
Two years ago, social psychologist Jonathan Haidt released his book, The Anxious Generation. In it, he argued that the rise of social media and smartphone use is to blame for the prominent decline in teen mental health since 2010.
Sean Hollister got his hands and face on Valve's new VR headset, the Steam Frame. It's expensive, starting at more than $1,000. It's buggy — he and CNET's Scott Stein both felt like beta testers as they reviewed it.
Apple did the one more thing: This week it announced its much-anticipated folding phone. It also announced some surprising and controversial new AI features for Apple Watch, including "Live Rewind," which gives the user a text transcript of the last 15 seconds of real life.
For years, big tech companies have embedded their products into the classroom whether through Google's Chromebooks or computer science curricula developed by Apple or Microsoft. The industry pushed a generation of kids to foster coding skills with the promise of high-paying jobs.