Podcast profile
Voices of VR
By Kent Bye
Designing for Virtual Reality. Oral history podcast featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality.
Latest episode
#1789: Steam Frame VR HMD Peripheral Developed by Arcturus Vision Camera
52 min
- Cadence
- Weekly
- Typical length
- 51 min
- Latest release
- Sep 15
- Language
- EN-US
- Activity
- Current — released within 30 days
Podcast Classification
Topics
Computing that understands and interacts with three-dimensional physical and digital spaces.
Augmented reality, virtual reality, devices, applications, and immersive experiences.
Immersive interfaces, interaction, presence, haptics, and virtual environments.
Formats
Host-led conversation where a guest supplies most of the subject matter.
Detailed technical, architectural, or research-oriented examination.
Audience level
Assumes basic technology literacy and familiarity with common products, roles, and terminology.
People behind the show
Hosts
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Latest episodes
Episodes shown — 10 of 25
#1789: Steam Frame VR HMD Peripheral Developed by Arcturus Vision Camera
Valve's Steam Frame was finally announced today, and initial lottery to have an opportunity to buy one will be open until September 17th. Some of the biggest complaints are around the low quality, monochrome, default mixed reality passthrough cameras.
#1788: Curatorial Overview of Venice Immersive 2026 & Celebrating 10 Years of Immersive Storytelling
Rosenthal and Reilhac talk about how the structures and forms of immersive storytelling have really matured, and how they're still really novel and compelling ways that artists are using XR and the affordances of immersive design to tell really compelling stories.
#1787: Blending the Elements of Experiential Design & Process-Relational Foundations of the Elements
I gave a lecture about "Blending the Elements of Experiential Design" on Saturday, June 6, 2026 at Seattle XR in Seattle, Washington. (PDF of Slides]. At the end, I run through some examples of the types of interdisciplinary fusion that I see within the context of immersive storytelling and immersive art.
#1786: Collective Reading Experience of “Constantinopoliad” Provokes Discussion on Defining “Immersive”
I interviewed Sister Sylvester about Constantinopoliad on Friday, September 12, 2025 at Venice Immersive in Venice, Italy. Here is the story synopsis for Constantinopoliad: "Constantinopoliad is a collective reading and audio work.
#1785: The Landmark Achievements of “Blur” in Fusing Theater, Montage, Mixed Reality, and LBE VR
I interviewed Craig Quintero & Phoebe Greenberg about Blur on Friday, August 29, 2025 at Venice Immersive in Venice, Italy. Here is the story synopsis for Blur: "Blur presents a new myth for the modern age, where science has changed how we think about life and death.
#1784: The Incredible Spatial Transitions of “Dark Rooms” with Radical Consent Innovations
I interviewed Mads Damsbo & Laurits Flensted-Jensen about Dark Rooms on Saturday, August 30, 2025 at Venice Immersive in Venice, Italy. Here is the story synopsis for Dark Rooms: "Dark Rooms is an exploration of human psychology through the prism of sexuality.
#1783: “Less Than 5gr of Saffron” Wins 2nd Place Prize at Venice Immersive with Spatial Poem Quill Animation
I interviewed Négar Motevalymeidanshah & Gwenaelle Clauwaert about Less Than 5gr of Saffron on Saturday, August 30, 2025 at Venice Immersive in Venice, Italy. Here is the story synopsis for Less Than 5gr of Saffron: "Golnaz is a young Iranian immigrant trying to adjust to her new life in Germany.
#1782: “A Long Goodbye” Wins 3rd Place Prize at Venice Immersive with Emotionally-Moving Story on Dementia and Spatial Grammar Innovations
I interviewed Kate Voet & Victor Maes about A Long Goodbye on Saturday, August 30, 2025 at Venice Immersive in Venice, Italy. Here is the story synopsis for A Long Goodbye: "A Long Goodbye tells the story of Ida, a 72-year-old pianist living with dementia.
#1781: Winner of Venice Immersive 2025 “The Clouds Are Two Thousand Meters Up” Innovates on Gaussian Splats & Spatial Storytelling
I interviewed Singing Chen about The Clouds Are Two Thousand Meters Up on Monday, September 1, 2025 at Venice Immersive in Venice, Italy.
#1780: Recap of VRChat Worlds Gallery at Venice Immersive 2025 with Mike Salmon
I interviewed Mike Salmon about the VRChat Worlds Gallery selection that was a part of the Venice Immersive 2025 on Tuesday, September 2, 2025 at Venice Immersive in Venice, Italy. vent.